Unofficial Fallout 4 Patch

  • Status New
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Placed References
  • Assigned To No-one
  • Operating System All
  • Severity Very Low
  • Priority Very Low
  • Reported Version Fallout 4: Vanilla
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Unofficial Fallout 4 Patch
Opened by JPulowski - July 17 2017

FS#22702 - A laser tripwire in HalluciGen, Inc. interior has redundant ownership data

A laser tripwire in the HalluciGen, Inc interior shows its ownership as GunnerFaction “Gunners” [FACT:00058303] which is redundant since the Gunners are an enemy faction by default.

Here is the reference data:
[REFR:0017CF05] (places TrapTripWire_Laser “Laser Tripwire” [ACTI:0010BE8C] in GRUP Cell Persistent Children of HalluciGen01 “HalluciGen, Inc.” [CELL:000342CB])

Sclerocephalus commented on July 18 2017 02:22 PM

Not necessarily redundant, since some of the trap scripts have an optional property to make the trap not being triggered by the owning faction. Which makes sense: if the gunners did set up the trap for you, it's only logical that they don't trigger it themselves.

JPulowski commented on July 18 2017 02:40 PM

But doesn't it also affect companion affinity? Some companions dislike it when you interact with objects that has an owner. I have also seen some other tripwires in enemy locations and they did not have any owner, is there a way around it without the UI showing it red? (which implies it is wrong/unethical to interact with the object)

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