Unofficial Fallout 4 Patch

  • Status Closed
  • Percent Complete
  • Task Type Bug Report
  • Category Actors
  • Assigned To No-one
  • Operating System All
  • Severity Medium
  • Priority Very Low
  • Reported Version Fallout 4: Vanilla
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 1
    • Ryan (April 13 2017)
  • Private
Attached to Project: Unofficial Fallout 4 Patch
Opened by Ryan - April 13 2017
Last edited by Arthmoor - May 09 2017

FS#22325 - Robots have Static animations when travelling a distance from them

When you travel far enough away from any robot in the game their animations become static and they will waddle around frozen, This is extremely annoying please fix this.

P.S Changing the uGridsToLoad does nothing to change this.

Closed by  Arthmoor
May 09 2017 10:46 PM
Reason for closing:  Can't Fix - Engine Issue
Sclerocephalus commented on April 17 2017 11:29 AM

If I get you right, you were watching them through a scope when they were actually beyond the NPC fade-out distance already ?

Arthmoor commented on May 09 2017 10:46 PM

Since changing uGridsToLoad doesn't even alter this behavior, it's safe to say this is an engine bug and we can't fix it.


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