Unofficial Fallout 4 Patch

  • Status Fix Pending
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Textures & Materials
  • Assigned To No-one
  • Operating System All
  • Severity Low
  • Priority Medium
  • Reported Version Fallout 4: Vanilla
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Unofficial Fallout 4 Patch
Opened by MadCat221 - March 26 2017
Last edited by MadCat221 - March 28 2017

FS#22225 - Power armor frame material bugs

The recent “Power Armor Frame Materials Fix” mod on Nexus hotfiles brought to light some bugs in the PA materials. Investigating for myself, they are indeed missing bits. The frame furniture nif (separate from the frame actor nifs, which are all in order) doesn’t even refer to any BGSMs, and is missing a wet material and an envirocube map. Both are present in the BGSM that it should be pointing to (the one that the operational in-use frame model uses). Additionally, the 1stperson material is missing a specular map.

The following bundle contains a fixed frame furniture that has both its built in material set configured to have the wet material and the missing envirocube, and points to the BGSM, just to be thorough in squashing this bug. The second file is the 1stperson hand material that has the specmap restored. These were independently corrected from base assets by me.

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