Unofficial Fallout 4 Patch

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Papyrus
  • Assigned To
    Sclerocephalus
  • Operating System All
  • Severity Low
  • Priority Medium
  • Reported Version Fallout 4: Vanilla
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Unofficial Fallout 4 Patch
Opened by Sclerocephalus - March 26 2017
Last edited by Arthmoor - May 08 2017

FS#22223 - DN160_StudioManagerScript - Attempting to stop an invalid sound instance

[03/25/2017 - 11:25:45PM] error: Attempting to stop an invalid sound instance
stack:

<unknown self>.Sound.StopInstance() - "<native>" Line ?
[ (0019096C)].DN160_StudioManagerScript.StudioSound() - "g:\_F4\Art\Raw\ScriptsMilestone\DN160_StudioManagerScript.psc" Line 37
[ (0019096C)].DN160_StudioManagerScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\DN160_StudioManagerScript.psc" Line 29

[03/25/2017 - 11:25:45PM] error: Attempting to stop an invalid sound instance
stack:

<unknown self>.Sound.StopInstance() - "<native>" Line ?
[ (0019096C)].DN160_StudioManagerScript.StudioSound() - "g:\_F4\Art\Raw\ScriptsMilestone\DN160_StudioManagerScript.psc" Line 38
[ (0019096C)].DN160_StudioManagerScript.OnCellLoad() - "g:\_F4\Art\Raw\ScriptsMilestone\DN160_StudioManagerScript.psc" Line 29

There are plenty of checks for valid sound instances missing.

Closed by  Arthmoor
May 08 2017 11:45 PM
Reason for closing:  Fixed
Additional comments about closing:  

Fixed for UFO4P 2.0.1.

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