Unofficial Fallout 4 Patch

  • Status Closed
  • Percent Complete
  • Task Type Bug Report
  • Category Papyrus
  • Assigned To
  • Operating System All
  • Severity Low
  • Priority Medium
  • Reported Version Fallout 4: Vanilla
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: Unofficial Fallout 4 Patch
Opened by Sclerocephalus - March 20 2017
Last edited by Arthmoor - May 06 2017

FS#22173 - FeralGhoulGlowingFXSCRIPT - Actor did not have a valid Animation Graph Manager

[03/20/2017 - 02:06:52PM] error: (001F72CD): Actor did not have a valid Animation Graph Manager.

[ (001F72CD)].MasterAmbushActorScript.SetSubGraphFloatVariable() - "<native>" Line ?
[Active effect 2 on  (001F72CD)].FeralGhoulGlowingFXSCRIPT.OnDeath() - "g:\_F4\Art\Raw\ScriptsMilestone\FeralGhoulGlowingFXSCRIPT.psc" Line 59

This happened when a glowing feral ghoul was gooified with a plasma gun. It probably also happens upon disintegration with a laser. In those cases, the engine disables the actor and places a goo blob/ash pile instead, so the actor is likely not loaded anymore when the OnDeath event tries to do animation-related stuff. A 3D check should fix it.

Closed by  Arthmoor
May 06 2017 08:00 PM
Reason for closing:  Fixed
Additional comments about closing:  

Fixed for UFO4P 2.0.1.


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